REGISTRATION OF TEAM/PLAYERS

1)    Each team is to consist of at least 5 registered players (over 18) at the start of the season.

2)    Each team is to complete the Players Registration form and return it to the Group Rep by the date stated on the form.

3)    Captains to also register their players to their team on RackEmApp captains’ app.

4)    A player may only sign ONE Players Registration Form. Once a player has signed the Players Registration form they are deemed registered to that team.

 

SIGNING ON NEW PLAYERS

1)    Any additional players who have not signed the Players Registration form who are not playing for another WPA team may be signed up “On the Night” up to the last group match of the season. New Players Registration form to be completed (as well as entering the Player into on RackEmApp captains’ app)  and received by the Group Rep, by no later than midday, the Friday following the match otherwise the player(s) will be deemed unregistered. 

 

       CODE OF CONDUCT

1)    Venues who enter a team in the Wessex Pool Association (WPA) and players who play for those teams agree to abide by the "WPA Rules" and exercise good sportsmanship.  Any physical contact or verbal abuse carried out at any WPA organised event involving a team or venue can result in excluding that team, its players and the venue from participating in the WPA.

               

FORMAT FOR GROUP GAMES

1)    The Summer League season will be June to August.  Teams are expected to fulfil all their fixtures for the season.

2)    There will be strictly no cancellation or re-arranging of matches, unless due to exceptional circumstances and agreed by the Group Rep. 

3)    The match shall consist of 16 frames, 1 set of 5 singles, 1 captains’ frame followed by a further 2 sets of 5 singles.

4)    Teams must have a minimum of 4 players to play a match, otherwise they will be classed as "Failing to Turn Up.

5)    Matches will start at 8pm prompt.  Lateness Rule:  If by 8.05pm a player is not present then the "opposition" will be awarded the first frame.  If a player is not present by 8.10pm then the "opposition" will be awarded the second frame.  If by 8.15pm a player is not present then the "opposition" will be awarded the third frame.  If a player is not present by 8.20pm then the match will be forfeit. The result sheet must still be completed in full and signed by the players of the innocent team and returned to the Group Rep to receive any points. Captains are advised to phone the venue if the team is going to be late. 

6)    Captains are responsible for ensuring that all players are registered before they play.

7)    RackEmApp Captains’ App to be used to enter the score by either the Captain or Vice-Captain, during live play.

8)    For the 2025 Summer League, If there is any problems entering the results into RackEmApp, then a paper copy of the result sheet can be used. This should ONLY be used if there is a problem with the RackEmApp.

9)    Only if using the paper copy of the Results sheet, players must print and sign their name before playing their frame. Home team names on the result sheet first. The Group Rep reserves the right not to award frames/points for unreadable or incomplete Result Sheets.

10)  Players will toss a coin at the start of the frame to determine who will break.

11)  Play must be Continuous. Once a frame has been finished, the balls must be racked up immediately ready for the oncoming player to start the next frame.

12)  A player can, if selected, play in 3 games of singles, in any order. However the Captain cannot play 3 games in a row.

13)  Coaching is not allowed. One warning will be given by the referee to the offending player/team.  Ball in Hand will then be awarded to the innocent player if the coaching continues.

14)  Matches should finish by 11pm, if frames are dragging on and the match does not look like it is going to be finished by 11pm, if the first 8 frames have not been concluded by 9.30pm, then a 45 second shot clock should be implemented. If the match does not get completed because the venue closes, the match will be abandoned and the Group Rep will make a decision on the result of the match. In this situation teams should try to complete an even number of games, to allow the possibility of a draw.

15)  The Home team to pay for the games. Food is optional for the Summer League.

16)  Refereeing is the responsibility of the home team.

17)  INTERNATIONAL 8-BALL RULES  will apply.

18)  Teams from the same venue will not play each other in the last group match of the season.

 

       RESULT SHEETS

1)    Normally the Result Sheet is submitted using the RackEmApp.

2)    Only if a paper copy match sheet is used due to issues with RackEmApp, it is the responsibility of the Winning team to send a copy to the Group Rep via WhatsApp. In the event of a draw, the Home team will be responsible for the match sheet. This must be received by the Group Rep by no later than midday, the Friday following the match.

3)    If the Result Sheet is submitted late the result will count, however the guilty team will be deducted 2 points. 

4)    If the Result Sheet is not received then no frames or points will be awarded to either side until the result has been verified.  The guilty team will be deducted 2 points.

 

POINTS AWARDED

1)    For Reaching 8 frames 1 point will be awarded, for reaching 9 frames or more, 2 points will be awarded.      If both teams are short of players, the frames are reduced accordingly to award the points.

 

       TEAMS FAILING TO TURN UP

1)    Teams failing to turn up to their match will receive No points. The innocent team will be awarded a 10-0 frame score win and they will receive 2 points. The Group Rep will then decide whether or not the Guilty team receives a yellow card. This will depend on the reason why they have failed to turn up.

2)    Teams receiving 2 yellow cards during the Summer league season can be removed from the league by the Group Rep.

3)    In the event of a team dropping out or a team being removed from the Summer League, this fixture becomes a bye and all points & frames remain if all first half fixtures have been completed, if they have not, all points are reversed as if the team did not exist. 

4)    If a team drops out during the last 3 matches of the season then the Group Rep will decide on whether rule 3 above applies or an average win is awarded to the remaining teams.

 

      QUALIFYING FOR THE FINALS

1)    The Top 2 teams in each of the 3 Group will go forward to the final stages, along with the 2 highest ranked 3rd placed teams, to make up the Last 8.  In the event of a tie on points, the Winner will be determined by (1) Number of Frames For (2) Frame difference (3) Result between the Teams.

2)    Once the competition reaches the last 8 stage players must have played in a minimum of 50% of their teams fixtures to qualify to play in the final stages.  It is the Captains Responsibility to ensure the players in their team are eligible.  Dispensation may be given by the Group Rep or Knock-Out Stage Rep on request.  Each case will be dealt with on its merits. Any team found playing an illegal player will be disqualified from the competition.

3)    There will be neutral venues for the final stages.

4)    Trophies will be awarded for the Winners and Runners Up only.

 

FORMAT FOR FINAL STAGES

1)    Group Winners will be seeded into the draw in positions 1, 4, 5 & 8, with the Group Runners Up being drawn “Out of the Hat”. 

2)    The format will be Best of 15 Frames – First team to Reach 8 frames is the winner, with Captains’ frame being removed from the format. 

3)    There will be three sets of 5 singles frames.

4)    A player can, if selected, play three times in the singles, once in each set.

5)    Players must print and sign their name before playing their frame. Alternative Names on the Sheet. 

6)    Players will toss a coin before the start of the frame to determine who will break.

7)    Refereeing is alternate between the two teams.

8)    Normally the Result Sheet is submitted using the RackEmApp.

9)    However, if a paper copy results sheet, is the responsibility of the Winning team. This must be received by the Knock-Out Stage Rep, as detailed on results sheet, by no later than midday, the Friday following the match.

 

      TROPHIES

1)    All perpetual trophies won must be exhibited on the premises for which the team winning the trophy played for.  Winners of said trophies are responsible for their loss or damage.

 

DISPUTES/COMPLAINTS PROCEDURE

1)    The two Captains must try and settle any dispute/complaint/refereeing decision “On the Night”. If captains are having difficulties in resolving the dispute/complaint/refereeing decision they can try and contact their Group. If the Group Rep  cannot be contacted and a captain wishes to take the matter further then the Group Rep must be notified of the dispute/complaint by 12 noon the Saturday following the match. 

2)    The Group Rep will try and resolve the Dispute/Complaint and make a decision regarding the Dispute/Complaint.

3)    For the final stages (Last 8), the Knock-Out Stage Rep must be contacted.

 

APPEALS PROCEDURE

1)    If the Captain/Player(s) are not happy with the decision made they may appeal against the decision. Only 1 appeal per Dispute/Complaint is allowed.

 

       GROUP REPS

1)    Results and tables are updated as quickly as possible when all weekly results have been received..  Captains will be notified as soon as possible if they have reached the final stages. Information will be posted on the Wessex Facebook Page.

 

POOL TABLE STANDARD

1)    The Pool Table MUST be 7 X 4 in size, with blue or green cloth, unless otherwise agreed with the WPA committee beforehand.

2)    Pool Tables are expected to be level and of a reasonable standard to play the match. 

3)    Adequate lighting is expected above the Pool Table, preferably a Pool Table Shade.

4)    There should be adequate space to cue and move around the table.  No walls or posts should obstruct the table.

5)    Teams are expected to ask their venues to keep the pool table to a reasonable standard for pool matches, which includes making sure the table is level.